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Special: NPCs can help make or break a game. Rhett faces off against one of his many weak areas as a DM, and shares his thoughts on a new way to prepare NPCs to make them more robu...

Special: The cutscenes have become a favorite part of our games. Rhett walks through his reasoning for including them, and we'd love to hear from you, Stacker, to know if you use t...

Special: Early last week, Rhett got to spend some time chatting with Pat Eyler of Foot of the Mountain Adventures. If you love maps, and want to get in touch with an artist who cre...

Special: Early last week, Rhett got to spend some time chatting with Pat Eyler of Foot of the Mountain Adventures. If you love maps, and want to get in touch with an artist who cre...

Ep 70 - Dead Flowers

Ep 70: A spooky swamp and a shadowy goal make for uncertain times as our heroes make their way through The Hollow. The last branch of the divided Witani is somewhere in here, but f...

Special: Rhett takes some time to talk about the inspiration for The Hollow, the forbidding land where the last arm of the Witani have settled. As we saw in the last episode, it's ...

Ep 69 - Split Decision

Ep 69: Onward! As the party seeks the final fragment of the shattered Witani, they find themselves in a bleak land. In spite of the uncertainty, they are resolved to proceed, but a...

Ep 68 - Unity

Ep 68: Rain still falls from the leaden skies above Whitehill, but the still form of a defeated foe lies in the mud of the Pit. The party must now use the spectacle to drive home i...

Part of the reason behind this podcast is to share what we're learning both about D&D and podcasting as we go. On a whim, we decided to spend some time discussing the game afte...

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